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Witchery

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Devlog

  • Witchery 1.1
    September 24, 2020 by Isaac Dunn
    1
    Witchery 1.1 2 major bugs have been fixed: The moth boss no longer goes off the screen when moving vertically. A switch in the first dungeon no longer requires 2 hits to activate. Added downloadable v... Continue reading
  • Witchery - Postmortem
    September 23, 2020 by Isaac Dunn
    This has been my first Pico-8 project which I made over 3 weeks to learn how Pico-8 development works. Although I don't think my game is great its been fun developing it, having to work around the sys... Continue reading
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